
Getting Gamers
The Psychology of Video Games and Their Impact on the People who Play Them
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Narrated by:
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Stephen Bel Davies
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By:
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Jamie Madigan
About this listen
Getting Gamers will show that rather than being a waste of time, video games can help us develop skills, make friends, succeed at work, form good habits, and be happy. Taking the time to learn what's happening in our heads as we play and shop allows us to approach games and gaming communities on our own terms and get more out of them.
With sales in the tens of billions of dollars each year, just about everybody is playing some kind of video game whether it's on a console, a computer, a web browser, or a phone. Much of the medium's success is built on careful (though sometimes unwitting) adherence to basic principles of psychology. This is something that's becoming even more important as games become more social, interactive, and sophisticated. This book offers something unique to the millions of people who play or design games: how to use an understanding of psychology to be a better part of their gaming communities, to avoid being manipulated when they shop and play, and to get the most enjoyment out of playing games. With examples from the games themselves, Jamie Madigan offers a fuller understanding of the impact of games on our psychology and the influence of psychology on our games.
©2016 Harold James Madigan (P)2019 TantorWell thought out
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Interesting Points
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I will however point out that for a person without a psychological education some of his arguments will seem rushed. Particularly his arguments founded in some of history's more controversial psychological experiments. Those that view humans as quick to selfishness and violence. The faults and critiques of these experiments are important to include, if only briefly.
Good points
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got through about 3 hours of this book in total
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A fantastic insight into the psychology of games
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For gamers, by gamer.
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Chapters are broken, hard to reference
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Missing link
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I strongly recommend this book not only for game developers looking how to grab players attention but also anyone in sales or marketing .
Lots of great advise and useful information all backed up with research.
Very useful and interesting book
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Good points made about social accountability and the consequential effects of deindividuation drawing evidence from Zambardo and Milgrams famous psychology experiments in the 60s & 70's.
Overall I didn't enjoy it
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