In this episode, guest Casey Pike joins to chat about visualization for the film industry. Casey discusses the transition from viewing previsualization as a lesser form to appreciating its storytelling potential. He also talks about the technological advancements in real-time rendering engines, emphasizes the importance of decision-making in visualization, and the balance between previz and post viz.
Time Stamps:
00:01:03 Casey chats about his early passion for movies and transition to visualization.
00:08:29 Adoption and evolution of real-time rendering engines, particularly Unreal Engine, for previsualization.
00:13:38 Discussion on the balance between speed and visual quality in previsualization, based on director's preferences and project requirements.
00:16:38 Different types of visualization work, including tech viz, pitch viz, and post viz, and their respective deliverables.
00:20:00 Explanation of post viz and its role in the filmmaking process, including its use in editing and VFX planning.
00:22:03 Temporary VFX shots for early screenings, editing decisions, and reducing the need for imagination.
00:23:14 Temporary VFX shots in test screenings, including previz shots and the purpose of postviz.
00:26:16 Use of Maya, Unreal, and After Effects for postviz, and the shift to remote work during COVID-19.
00:28:41 Postviz work location, virtual art department, and the impact of AI tools on the industry.
00:35:27 Exploration of AI tools, their impact on efficiency, and the potential for job replacement.
00:42:32 Relevance of Maya, Unreal, After Effects, and Substance Painter for aspiring visualization professionals.
00:46:30 Discussion on the essential skills for visualization, including camera attachment, helicopter speed, and car safety on film sets.
00:48:22 Observation of the increasing use of Blender in visualization and its accessibility for artists. 00:52:17 The importance of being a generalist in the visualization field and the diverse skills required for visualization tasks.
00:54:49 Exploration of the blurred line between visualization and VFX, their shared tools, and distinct purposes in film production.
00:59:57 Excitement about the adoption of real-time options in visualization and the consideration of their impact on project workflow.
Connecting with the Guest:
Website: www.halon.com
LinkedIn: https://www.linkedin.com/in/casey-pyke-1697222b/
IMDB: https://www.imdb.com/name/nm4270845/
Connecting with CG Pro:
Facebook: https://www.facebook.com/groups/becomecgpro
Instagram: https://www.instagram.com/becomecgpro/
Website: https://www.becomecgpro.com/
Twitter: https://twitter.com/BecomeCGPro